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From | To | Subject | Date/Time | |||
Gert Andersen | mark lewis | Filenames! |
January 22, 2016 5:15 PM * |
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* Reply to message originally in area CarbonArea Hello mark! Fri Jan 22 2016, mark lewis wrote to Gert Andersen: GA>> There is normal 2 versions of Doomday Engine. GA>> dde200 is version 2.0.0 build and it comes out from author 3-4 times a GA>> week where I then only will send it out once a week. ml>so that's development code, aka ALPHA and/or BETA... don't ship it! how ml>hard is that to understand??? GA>> dmd115x is complete new 1.15.x version there comes from author once a GA>> month Then can the author sometimes had made a version I make to be GA>> dde115x there is some new build version, but it is only happens from GA>> time to time and is not regular. ml>this appears to be general availability code, aka full release... not ml>alpha or beta... distributing updates of that once a month is fine... ml>the complaint is you shipping 50+ meg of the same file every few ml>days... the complaint is even stronger because you are shipping ml>alpha/beta code that is not stable... The last one got out today friday as a dde200L in lnx4games and is not comng out more if it not is regular 200 vwersion without build number so stable Doomday Engine of DDE is 1.15.6 the real Doomsday Engine is dmd 1.15.7 so if things is working is there goes about 3-4 months is dmd up on version 2.0.0 then. Mostly is the OS to be tried to be just around 40-50M for Linux and Win at 30-40M and the MAC is changing around 49-53M. But MAC dmg versions is sometimes smaller and sometimes bigger in split files from 3-4 files. Take care, Gert - Get the best with linux - --- Msged/LNX 6.2.0 (Linux/2.6.39-gentoo-r1 (x86_64)) * Origin: KofoBBS at ftp://fido0.kofobbs.net (2:230/150) |
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