Message Area
Casually read the BBS message area using an easy to use interface. Messages are categorized exactly like they are on the BBS. You may post new messages or reply to existing messages! You are not logged in. Login here for full access privileges. |
Previous Message | Next Message | Back to Synchronet Multinode BBS Softwar... <-- <--- | Return to Home Page |
|
||||||
From | To | Subject | Date/Time | |||
Android8675 | Divarin | Purely text-based BBS doors (no ansi) |
July 23, 2019 11:46 AM * |
|||
Re: Purely text-based BBS doors (no ansi) By: Divarin to All on Mon Jul 22 2019 08:17 am Di> Text adventures seem like an obvious choice but I tried playing some under Di> the "Dos Games" section of Battlestar BBS and ansi was required there as Di> well. I also tried a MUD and needed ansi for that as well. Yeah, find yourself a VT100 or ANSI term for the TRS/Apple, if you can. I found one for my Atari 8-bit, only 4 color, but it works. The IF (Interactive Fiction) area on my board uses a program called WaffleInfocom. As I recal it does not use ANSI. I should probably go through all my games and see which ones are unplayable without ansi and set appropriate permissions. Does apple2+/e/c have any terminal emulation that may not be ANSI, but at least has some control above basic ASCII? -- Android8675@ShodansCore --- ■ Synchronet ■ Shodan's Core @ ShodansCore.com * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) |
||||||
|
Previous Message | Next Message | Back to Synchronet Multinode BBS Softwar... <-- <--- | Return to Home Page |
Execution Time: 0.0848 seconds If you experience any problems with this website or need help, contact the webmaster. VADV-PHP Copyright © 2002-2024 Steve Winn, Aspect Technologies. All Rights Reserved. Virtual Advanced Copyright © 1995-1997 Roland De Graaf. |