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From | To | Subject | Date/Time | |||
Niels Haedecke | Sean Dennis | Re: MBSE, Linux + Dosbox |
November 27, 2018 3:29 PM * |
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Sean Dennis wrote to Niels Haedecke: SD> SD> It would be great if you could create a document for this and submit it to SD> the SD> MBSE team. It would be great to have this for those running on RPis (and SD> this SD> is a major stumbling block that you've overcome)... SD> I will do that. However keep in mind that this method only works for single-player doors or a single-node configuration of a multiplayer game. Since each call of the door starts its own QEMU instance and each instance is isolated from the other, multiplayer via FOSSIL won't work since each player would reside in their own QEMU instance with their own FOSSIL / COM port set up that simply does not know anything about the other player in the other QEMU system. I'm still thinking about a way to work around this problem, but for now the solution of mine does not support multiple users within he same door. You still can run doors concurrently and games like Pimpwars, Gold Hunt and Super Plumber work very well. Greetings, Niels Haedecke --- MBSE BBS v1.0.7.8 (GNU/Linux-ARM) * Origin: Wintermute BBS (2:240/8002 2:240/1895 75:49/1895) (2:240/8002) |
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